Astray: A Forsaken Tale

Astray is a first-person dark fantasy/horror stealth game where the player takes on the role of Bridgitte, a young girl whose castle has been overtaken by an evil force and corrupted her once-loyal servants. Without any means to fight, she sneaks through her home in search of her parents while uncovering the mysteries behind the madness.

Game Development Game Release Writing/Narrative

Game Writing

- formulate the general premise within the overall concept of the story, and am primarily responsible for the dark fairy-tale-like tone within the narrative.

- Co-wrote the characters in the narrative, both seen on and off-screen

- Wrote content for the collectible notes throughout the game, and all voice-over dialogue. .

- Scripted the voice-over on the intro/trailer videos on this page.

Narrative Design

- Plot out the game's Overall progression

- Formulate how to convey the backstory and lore of the game itself. This equated to conceptualizing the note collection mechanic that drip-feeds info of the larger story to satisfy the small scope in which the game was being developed.

Wireframe
Final UI
Wireframe
Final UI